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Explore the haunted fan server of long-dead MMO HitFlesh | PC Gamer - nashgrea1959

Explore the haunted fan server of long-dead MMO HitFlesh

Whether polysyllabic-dead operating theatre still running, private servers for MMOs are e'er a bit bit cursed. Reverse engineering servers causes all manner of obscure issues, and soft communities leave once-bustling cities notion like ghost towns. Simply in the case of the (by all odds real) fad-classic MMO HitFlesh, uncomparable fan-run revival seems to be preoccupied past much just penurious netcode.

Formulated past Virtual Archaeologist and teased at hold out week's EEK3 showcase, HitFlesh is a single-player adventure through the remains of a "weird and noncurrent MMORPG" put down back together by fans.

Despite the telling name, the front half of our trailer sells the pitch hard—debonair fantasy music ordered over lo-poly player characters, all huddled together low floating names and level icons. There's a fully-faced eccentric Almighty and customisable interface, and the whole thing is straight off recognisable for anyone who's lordotic into the likes of Warhammer Online's revival meeting server surgery a slew of janky fan-run Warcraft clients over the years.

At to the lowest degree, until the curtain lifts and things aim bloody.

Eyeballs!

(Image credit: Virtual Archaeologist)

As to be expected of a HauntedPS1 biz, HitFlesh quickly takes a turn for the worsened. Characters glitch out, worlds turn into fleshy meat oodles, and ribcages descend from the rafters. But what excites me most HitFlesh is that Virtual Archeologist isn't shying away from the way online communities can exist their own dire beasts.

HitFlesh's store page notes that the game contains references to intersexual maltreatment, bullying, harassment, and masculine violence. These are elements that could easily pass into shock value. But as someone WHO's dog-tired a decade engulfed by MMOs, these communities can be fraught with this kind of behaviour, and there's ample potential for Virtual Archaeologist to confront these very real horrors.

"As individuals and game developers we're unconditionally opposed to heteropatriarchal violence and alt-right ideologies," the developer writes. "We believe videogame and past cast of fiction are necessary to explore cultural and political imaginaries and tail end participate in the dismantling of naturalized toxic behaviours and structures."

HitFlesh doesn't presently have a liberate appointment, but there'll make up a demonstrate to try out soon over on Itch. In the meantime, I strongly commend checking out Atomic number 102 Players Online—a short, free touch of through the empty servers of a dead online FPS, indefinite that incidentally spawned a sprawling ARPG.

Atomic number 73, RPS.

Natalie Clayton

20 years ago, Nat played Gush Set Wireless Futurity for the first metre—and she's not stopped thinking about games since. Connexion PC Gamer in 2020, she comes from three years of freelance reportage at Rock Newspaper publisher Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and having herself developed critically acclaimed small games like Can Androids Pray, Nat is always looking for a new curiosity to scream about—whether it's the next second-best indie darling, or simply someone modding a Scotmid into Opprobrious Mesa. She's also played for a competitive Splatoon team, and unofficially appears in Apex Legends under the pseudonym Horizon.

Source: https://www.pcgamer.com/explore-the-haunted-fan-server-of-long-dead-mmo-hitflesh/

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